Brain Arcade

Worldsmith

An engineering puzzle adventure

1 · The crossing · ✦ 0/9Bring the old bridge back to life.
Find a way to get water to the wheel.
Walk beside a glowing object.

Move: WASD / arrows · Run: Shift · Work: E / Space · Lower valve: Q / Shift + E · Garden flow: hold E to balance · Tap the ground to walk.

Discoveries 0 / 10
For teachers · What players learn

Learning objective: Use observed changes to diagnose a connected system, test a repair, and balance a limited energy supply.

Worldsmith is an exploration and engineering puzzle adventure. Students manipulate the scene: connect waterways, redirect sunlight, manage gearing and heat, and allocate wind power. Its simplified systems support cause and effect, energy transfer, ratios, and iterative problem-solving; they are not laboratory simulations.

Explorer introduces the systems with steady conditions. Engineer meadow adds water losses and competing needs; Engineer Highlands adds changing wind. Progress saves on this browser, separately for Explorer and Engineer meadow.

After play: What changed when you adjusted one part? What evidence showed the repair worked? Why did giving one machine more power leave less for another?